We meet a mad man and I have much difficulty in understanding his jumbled words. His name is Barking Wilder, he belongs to a faction Chaosmen (Xaositects) and according to Morte, they attract members who are crazy or chaotic enough like flies.
Barking Wilder hunches down on his knees and begins to rock back and forth, [...]
Just outside the mortuary gate, I talk to a hunched guy with purplish green rash covering his chin and neck. He has a strange name, Pox, given by his parents who had cursed him by wishing a pox on their first born. Pox is also a deader collector and he mentions that only Dustmen and [...]
April 27, 2008 – 10:27 pm
I awake inside a mortuary and there is a bizarre floating skull that befriended me. His name is Morte. Morte tells me that the tattoos on my back come with directions, “that I will need to find my journal and Pharod“.
The Mortuary uses zombies as cheap labor.
The first living person we meet is a very [...]
November 25, 2007 – 10:03 pm
From Grand Theft Auto 4.
America’s Army
Warsow
Wild Metal
Afterburner 3D
Wolfenstein Enemy Territory
Flight of the Amazon Queen
King’s Quest 3
Maniac Mansion Deluxe
Ultima IV
Trackmania Nations
Swine
Xenon 2000
Harmotion
Retro River Raid
SWIV
Utawareru Mono
One Must Fall
Secret Maryo Chronicles
Scorched Earth
Winigolf
August 25, 2007 – 11:10 pm
From Gamasutra by John Harris.
The impulse to make video games easier can be traced to a fundamental change in perception over what a game should be. The older school of thought, which dates back and beyond the days of Space Invaders to the era of pinball, is that a game should measure the [...]